Lead Design Engineer Development Log
Universal Music Design (#deafjazz / NEA Research Project)
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Session Information
Date
Hours Worked
Location/Workspace
Session Type
Design Development
Engineering Research
Prototype Development
Hardware Testing
Software Development
Sensor/Haptic System Work
Fabrication/Assembly
Documentation
Collaboration
Other
Goals & Tasks Completed
Session Goals (What was the purpose of this session?)
Work Completed Checklists
Hardware Design
Prototype Modifications
CAD/Design Work
Electronics Integration
Sensor Testing
Haptic System Development
Software/Firmware Updates
Troubleshooting
Documentation
Collaboration w/ Artists & Researchers
Tasks Completed Details
Engineering & Design Notes
Tools/Systems Used
CAD Software
Microcontrollers
Sensors
Fabrication Tools
Programming Environments
Electronics Equipment
Testing Equipment
Design Decisions
Component Selection
Mechanical Design Choices
Interaction Design Choices
Accessibility Considerations
System Architecture
Performance Improvements
Testing & Prototype Notes
Prototype or System Tested (Name/Version)
Testing Performed
Results - What worked?
Results - What did not work?
Results - What was learned?
Reflections & Project Integration
Accessibility / User Experience Reflection
DHH Accessibility
Tactile/Multisensory Interaction
Intuitive User Experience
Educational Applications
Artistic Expression
Creative / Artistic Reflection
How does this session contribute to UMD/#deafjazz goals?
Materials Created & Next Steps
Design Files (Names & Formats)
Prototype Code/Documentation Locations
Photos/Videos/Test Documentation Locations
Issues/Needs Identified (Needs attention before next session)
Hardware/Materials Needed
Design Revision
Prototype Improvement
Testing Needed
Software Update
User Feedback Needed
Documentation Needed
Other
Next Steps (Tasks to complete before next session)
Additional Notes
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